Digital Portfolio
Andreas P. Arcaro
A.P.A
Current Project
Procedural Animation System (Work in Progress)
As part of my BSc, I am creating a procedural animation system that can take any four+ legged creature with a rig and animate it according to the system’s and the user’s rules.
Past Projects
Drawing Study
Between August 2019 and May 2020, I was trying to sketch/paint/draw 2-4 times a week to improve my character drawings. With more than 60 drawings, I paused the project to focus on more technical skills.
Green Zones
Finished student project from 2019. Everything done by two people, Toby Zimmer and me, and implemented in Unreal Engine 4. Created with Blender, ZBrush and Substance Painter.
Cosmic Call
Fight against each other in this fast platform-battle game. Play as unique characters with ranged weapons and special abilities.
But beware: One hit & you’re out!
